The second commercial game from Nibbo. This game was awarded a 1st and 2nd place in national contests organized by IGDA Mexico and Creanimax, respectively (2006); and more recently (2007), become semifinalist in the 2nd Annual IndieGame Developers Showcase organized by ECD Systems.
Instead of having a rigid paddle, the game's paddle is more like a slingshot, which opens new gameplay elements. As it's very fast-paced, you need react quickly (and have some luck), which makes it very fun to play with friends.
I was mainly in charge of the programming and the integration of the program, and at the end, also the coordination of it.

